Economy
Tickets are the server currency. You earn them by playing and spend them on things that save you time. They are separate from Dukes and from Battle Pass points.
Earning Tickets
Kills are credited every few seconds. The first rule that matches the enemy applies — a radiated cop counts as radiated.
| Demolisher | 30 |
| Radiated | 12 |
| Feral | 6 |
| Cop | 6 |
| Soldier | 5 |
| Biker | 5 |
| Any other zombie | 2 |
| Dire wolf | 10 |
| Bear | 12 |
| Mountain lion | 6 |
| Wolf | 5 |
| Boar | 3 |
| Deer or coyote | 2 |
| Other animals | 0 |
Being online pays too: 10 Tickets every 30 minutes, AFK included. The timer restarts if you disconnect.
Spending Tickets
- Server shop
- Research materials, food, drinks, medicine and building resources. Open it in game.
- Kits
- Bundles for a specific need — survival, medical, shelter, maintenance — each with its own cooldown. See /kits.
- Home
- 30 Tickets per teleport, 3 seconds to go.
- Back
- 50 Tickets, 15 minutes cooldown for everyone.
- Death
- You lose up to 25 Tickets. Never your items.
- Player market
- Sell items to other players: 3 listings at a time, 10 Tickets to list, no commission, listings expire after 24 hours. No auctions.
- Vote for the server
- Each confirmed vote on the server list gives 25 Tickets, once a day.
Battle Pass
A monthly season with its own points: 10 per zombie, 5 per animal and 10 for every 10 minutes online, up to 3,000 points a day. Each milestone is claimed once per season.
- November
- 8 public milestones from 1,000 to 10,000 points plus 6 VIP milestones: 750 Tickets and plenty of research materials in total.
- December
- 10 public milestones up to 18,000 points plus 6 VIP milestones. At 12,000 a Comet minibike for VIPs, at 18,000 a Wanderer motorcycle for everyone.
- January to October
- 8 public milestones with the same prizes as November, up to 25,000 points.